package

com.neomades.game

Provides game elements (Sprite, Layer, TiledLayer)

Classes

Layer A Layer is an abstract class representing a visual element of a game. 
LayerManager The LayerManager manages a series of Layers. 
Sprite

A Sprite is a basic visual element that can be rendered with one of several frames stored in an Image; different frames can be shown to animate the Sprite. 

TiledLayer A TiledLayer is a visual element composed of a grid of cells that can be filled with a set of tile images.